Glossary
StablePrecise definitions for the terms used throughout this documentation.
Agent terminology is used loosely across the industry. These are the meanings this documentation commits to.
- Agent
- A system that pursues an objective by planning, acting through tools, observing results and adapting.
- Artifact
- A durable output of a run, carrying provenance and retention policy.
- Approval
- A human decision required before a declared effect may occur.
- Budget
- A hard ceiling on steps, time, tool calls or spend for a run.
- Capability
- A named grant that makes a class of tools available.
- Checkpoint
- A durable snapshot of run state enabling resume or fork.
- Connector
- A packaged integration exposing an external system as typed tools.
- Effect class
- The reversibility and visibility category of an action, used to decide gating.
- Grader
- A programmatic or rubric-based check that scores an evaluation case.
- Objective
- The outcome a task must achieve, stated as a result rather than a procedure.
- Observation
- A recorded result of an action that can revise the plan.
- Policy engine
- The component that evaluates every dispatch against workspace rules, outside model context.
- Provenance
- The record of where a fact or artifact came from and how it was produced.
- Run
- One execution attempt of a task.
- Sandbox
- An isolated, disposable environment where code executes.
- Simulation
- Executing a transaction against forked state to decode its effects before submission.
- Step
- One planned unit of work within a run.
- Task
- A unit of work defined by an objective, constraints and completion criteria.
- Tool
- A typed, executable capability the agent can invoke.
- Trace
- The full structured record of a run: plan, calls, observations, decisions.
- Untrusted content
- Data from outside the trust boundary; may inform reasoning, never grants authority.
Last updated 2026-09-16

